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Issue 562

Articles

How to adapt your design practice for the age of generative technology
The new three-way interaction model changing the product design landscape.

Fast is a Moat
In our field, speed is often mistaken for haste. But true velocity is shortening the time between an idea and a tangible result.

Stop Making Your Team Figure Out AI on Their Own
Making everyone figure out AI alone creates chaos and risk.

How Design Teams Are Reacting to 10x Developer Productivity from AI
How design teams respond when software development teams experience huge productivity booms.

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Tools and Resources

Why You’re Addicted to Lovable Before You Even Hit the Paywall
How Lovable created an experience that is so enjoyable to use, it’s actually addictive to fix bugs.

Schema 2025: Design Systems For A New Era
Everything Figma announced to help teams design for the AI era.

UX Portfolio

Chelsea Watson
Chelsea is a UX Director at Havas CX.

Last But Not Least

Bad UX World Cup
The winner of the Bad UX World Cup 2025 was…

“Ninety percent of everything is crap.”
— Sturgeon’s law

Thanks to this issue’s sponsor:

Interaction Design Foundation