Fast Path to a Great UX — Increased Exposure Hours
Jared Spool writes there is a direct correlation between the time team’s are exposed to real users interacting with their design and the improvements in the designs that team produces.
A UX Legend On The Much-Rumored Death Of The Design Firm
Alan Cooper argues that independent UX consultants offer a perspective you can’t buy.
Your UI isn’t a Disney Movie
Animation in UI can get in the way of the end user but here are a few scenarios that would benefit from considered use of animation.
How to Run an Unmoderated Remote Usability Test
A look at some of the basics of running unmoderated remote usability tests.
Behind the Wheel with Product and UX
Four things UX needs to know about product management.
Tools & Resources
One UX design tool to rule them all? Design and prototoype websites and apps with this all-in-one tool. It looks like it has a lot of potential.
VR Interface Design Pre-Visualisation Methods
A few beginning design considerations when designing for virtual reality.
Last But Not Least
100 Days UI
Daily UI elements for 100 days straight.
“People ignore design that ignores people.”
— Frank Chimero
Thanks to this issue’s sponsors:
Interested in sponsoring a future issue and reaching over 10,000 designers? Contact me.