10 design principles every designer should know
Simple rules guide you towards appropriate design decisions and help you make a more compelling case for decision-makers.
Crafting Component Libraries: The Elements
Crafting the foundational elements that make up a component library based on design fundamentals that can grow and evolve to fit the needs of any interface.
You can get into trouble when this consistency starts to affect the user experience.
The Art of Storytelling for Case Studies
Tips to make your UX portfolio easier to write—and easier to read.
Why Map in Discovery: 3 Mapping Methods
Mapping provides a high-level view of the problem space and makes opportunities obvious.
Refreshing our Icon System: the why and how behind the changes
Learn how and why Spotify’s design systems team refreshed their icons.
[Conference] Start 2022 with Harmony
Learn how to scale your design function, operations, and technology at the Harmony Summit. Hear from leaders at organizations like Disney and Microsoft on how their design teams collaborate with engineering, product, and the entire company to deliver beautiful products.
Tools and Resources
Framer Sites Beta
Design real websites right on the canvas and publish in seconds.
Screenshot annotation tool for Mac.
A massive library of free 3D shapes.
Michael is Head of Design at Bellum.
Last But Not Least
I made a prototype. Elon Musk didn’t like it. Then the internet went nuts.
How one designer found himself in a battle of ideas with Elon Musk
“If you can make something significantly clearer by making it slightly inconsistent, choose in favor of clarity.”
— Steve Krug
Thanks to this issue’s sponsor: