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Issue 246

Articles

When every product of design is one of opinion
To have a valuable opinion of the work is to not limit yourself to only your own, personal, knowledge or experience.

Fast Software, the Best Software
The benefits of performant software, and how it affects user perception of engineering quality and overall usability.

When to give strategic vs. prescriptive design feedback
What level of feedback will be the most helpful for the team?

11 tips for presenting your UI/UX designs to non-designers
How to present your product designs to non-designers, clients, or other stakeholders on your team.

Reducing the number of interactions isn’t important.
Aim to reduce the cognitive load, not the number of interactions.

Sponsor

Design with Data: A/B Testing Master Class
Sign up for this 1-hour online Master Class on Aug 7th to learn what A/B testing is, how it goes hand-in-hand with UX and how to apply it in your own work.

Register today—you’ll get a recording even if you can’t attend!

Tools and Resources

Sketch for Teams
Share designs and prototypes, provide feedback and collaborate with your whole team in a single workspace.

Adobe XD’s Integration with Amazon Alexa
Export and preview voice prototypes on any Alexa-enabled device.

Drama
Design, prototype and animate in a single app.

Paaatterns
Free collection of beautiful patterns for all vector formats.

rooki.design
The young designer online magazine and free design student awards.

Media

Quinton Larson – DesignBetter
Quinton talks about getting the right people involved in project kickoffs, being adaptable as a design leader, and working thoughtfully with key partners.

UX Portfolio

Klare Frank
Klare is a designer at CodePen.

Last But Not Least

How to launch your online portfolio
A step-by-step checklist to finally launch your portfolio.

“Testing with one user early in the project is better than testing with 50 near the end. ”
— Steve Krgu

Thanks to this issue’s sponsor:
Interaction Design Foundation