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Issue 66

I’ll be taking the next two Fridays off since they fall on Christmas and New Years. I hope you have a wonderful holiday break and I’ll see you next year with more UX links. May the force be with you.

— Kenny

Articles

The Best User Experience Design Links of 2015
I went back and looked at all the stats of past UX Design Weekly issues  and pulled out the most popular user experience design articles, tools, resources and media from the past year.

Designing Facebook Collage
Christophe Tauziet looks back on the journey of researching, prototyping, designing, and testing Facebook’s new photo section.

The 3 Commandments of Great UX Design
Useful, usable, and enjoyable – three essential, non-negotiable elements for a great UX design.

How to Effectively Address the Usability Debt Within Your Product
Catriona Cornett breaks down a structure for getting your organization aligned on making usability improvements that matter

What I Learned about Product Design This Year
Meagan Fisher shares a few lessons she learned after joining a tiny startup as the first designer.

User Friendly? More Like Loser Friendly
Why making your app “easy to use” isn’t good enough anymore.

Designing a Partner-Centric Experience
An inside look at the process of redesigning the Uber Partner app from the ground up.

“Learn More” Links: You Can Do Better
The phrase ‘Learn More’ has poor information scent and is bad for accessibility.


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Tools & Resources

Juntoo
A tool for web & UX designers for managing visual feedback.

‘Touch Keyboard’ Implementations Have Improved Just 9% Since 2013
5 touch keyboard guidelines for user-friendly mobile form fields.

Justinmind 7.0
Justinmind updated their prototyping tool with new interactions and improved experiences.

Media

Q&A w/ Abby Covert
A chat with Information Architect & Author, Abby Covert, from the UX Slack Community.

Sprint: How to Solve Big Problems and Test New Ideas in Just 5 Days
Google Ventures new book is now available for pre-order for their unique five-day process for solving tough problems using design, prototyping, and testing ideas with customers.

Scaling a Design Team
A new podcast by HackingUI on team structures, responsibilities, and workflows.

Last But Not Least

Jedi Designer Tricks for Exploring Multiple Variations
Make it a rule to produce multiple variations of any design artifact before they start fleshing out any single idea.

“Do or do not. There is no try.”
— Yoda

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