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Issue 304

Articles

Color within Constraints
A scalable color system for digital products.

What “Digital Wellbeing” Means to Material Design
Promote wellbeing by focusing on fundamental needs, not just clicks.

Why I’m Switching from Figma to Microsoft Paint
One designer’s attempt at going back to her first design tool, MS Paint.

7 Steps to Benchmark Your Product’s UX
Benchmark your UX by first determining appropriate metrics and a study methodology.

How I conduct a design briefing with new projects
When a designer starts working with a new client, it’s crucial to give a quality briefing on the project.

Tools and Resources

Embracing the tension between code and design
Figma announced several new features bringing design closer to code.

Responsible Innovation Principles
Facebook Reality Labs commitment to building inclusive, privacy-centric products.

Mono Icons
A simple, consistent open-source icon set designed to be used in a wide variety of digital products.

Lo-fi Wireframe Kit for Figma
A robust library of over 100 wireframing components that helps you explore more ideas, faster.

Quick Diagram
A tool for generating diagrams and flowcharts from text.

Media

Extra: What exactly is user experience design? – Monocle on Design
Irene Au, former director of UX at Google, explains what is user experience design.

UX Portfolio

Claudio Guglieri
Claudio is a Group Creative Director at Huge.

Last But Not Least

The Bland Book, Totally Mundane™
Why stand out when you were born to fit in?

“Fight for the things that you care about, but do it in a way that will lead others to join you.”
— Ruth Bader Ginsburg