Why UX, CX, UI, IA, IxD, and Other Sorts of Design Are Dumb
How to stop setting up definitions for overkill terminology and start doing the job. For more, see What I’d Rather Talk About When You’re Talking About UX.
Should our machines sound human?
The most impressive and scary thing from Google I/O this week was Google Duplex, AI that conducts natural conversations to carry out “real world” tasks over the phone. What are the moral and ethical implications when designing a system like this?
How I changed my life with one Medium post
How a case study on Apple Music led Jason Yuan to an internship at Apple and what was most important in life.
7 Rules of Using Radio Buttons vs Drop-Down Menus
Radio buttons and drop-downs should be used in certain scenarios to make it easier for user to select a given input.
How To Teach Framer At Your Company
Pinterest’s Shana Hu shares her guide to getting buy-in and setting expectations, along with a full Framer workshop curriculum.
Now That We’ve Captcha’d Your Attention…
Knowing the pitfalls in the experience can help us design solutions that get around them quickly or avoid them altogether.
Tools and Resources
A list of Design, UX, tech and marketing conferences.
Material Theme Editor
Create and customize your Material theme.
Collaborative tool for uploading design work, getting feedback, and tracking revisions.
Figma Styles (Beta)
Figma is workingon on a feature that will simplify your workflow and keep text and layer attributes consistent across all your documents. Someone already created a Material Design UI Kit using it.
A tool aimed to make designing through code visual, fast and easy by embracing the web platform.
Apple, Influence, and Ive
An interview with the Chief Design Officer of Apple, Jonathan Ive.
Designing better meetings – User Experience Podcast
An interview with Kevin M Hoffman about designing meetings.
Marissa Louie – DesignBetter.co Conversations
Inside the creative process that led to a winning product from Marissa Louie, CEO & Chief Designer at Animoodles.
Tiffany is a self-taught UX designer and illustrator that is in her final year at Brown University,
Last But Not Least
A 25-Step Program for Becoming a Great Designer
Your journey toward becoming the next Jony Ive.
“They don’t want quarter-inch bits. They want quarter-inch holes.”
— Leo McGinneva