Understanding your users’ mental model
If you want to understand how someone thinks your product works, give them a pencil and ask them to draw you a diagram.
Figma VS Sketch
A comparison of the two tools from Meng To and which one you should use.
Google’s Immaterial Design
Google’s vision for interfaces is the spoken word and not graphic or material.
User Research for Non-Researchers
A step-by-step guide on how to conduct qualitative research for times when your UX researcher is not available.
The Devil is in the Details: A Guide to Microcopy
Microcopy can really make the difference when it comes to a smooth-sailing and successful user experience.
The 80/20 Rule
Defining the small yet critically important interactions in your digital interfaces.
The Interaction Design Foundation (IDF) is the oldest and biggest provider of online UX Design Courses. Forbes Magazine says IDF offers “Ivy League level education in UX, Product Design or Human-Computer Interaction”
Tools & Resources
Dovetail helps you get insights faster with simple contextual, qualitative research conducted via SMS or email.
Printable sketch sheets for design wireframing.
Flinto 2.0 brings a feature called Behavior Designer that allows for the creation of micro-interactions that happen within screens.
Subform is CAD-inspired design tool for Mac and Windows, focused on the unique constraints of user interface design.
Affinity Designer 1.5
An updated to Affinity Designer with new UI focused features.
Agile UX Masterclass
Free online masterclass on balancing UX with Agile from UXPin.
User Experience and Experience Design
The Interaction Design Foundation flew to Germany with a film crew and shot several videos on User Experience and included them in a completely free online textbook on UX.
Polite vs. Impolite Software – The Design Review Podcast
Chris & Jon discuss the differences between polite and impolite software, and how it affects the user experience.
Whitespace Friends (feat. Lori Kaplan) – Design Details
Lori’s talks about her journey into design, what it takes to design organizations, writing the Macintosh human interface guidelines, and more.
Vandana uses big imagery to showcase her work and case studies.
Last But Not Least
Halloween Costumes for Designers
Puns, slang, and other dorky ideas to get you ready for trick-or-treating.
“Don’t be a complainer; make things better, let it go, or take action to make it better.”
— Tina Roth Eisenberg