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Issue 446


Invisible Details of Interaction Design
An observation on the invisible details of a few interactions.

The decline in Design (Thinking)
How designers have succeeded and failed in our daily lives.

The difference between creative & uncreative people
When witnessing something unusual or beautiful, our first instinct is to capture and share it.

Why you didn’t get that design job
How one candidate gets chosen over another can be a mysterious and confusing process for many designers. Also, check out Design Strategy for Design Portfolios


How to manage complex design system
Learn how Veeva – a leading SaaS company for the global life sciences industry, successfully creates a design system that supports UX, engineering, QA, and product teams with the help of Zeplin. Learn more

Tools and Resources

Recent Design
The best of recent web, interface and interaction design on Twitter, and everywhere.

Upload user interview recordings and then download AI-powered notes.

UX Portfolio

Olha Uzhykova
Olha is a design director at Netrix Digital.

Looking to find your next UX gig? Join my UX talent collective and check out the UX job board.

Last But Not Least

Paula Scher’s 10 Rules for Play
Pentagram partner shares her “10 rules for play” noted down over a formidable and long-lasting career.

“Creativity is to think more effectively.”
— Pierre Reverdy

Thanks to this issue’s sponsor: