Everything You Want To Know About Creating Voice User Interfaces
Creating voice user interfaces requires a lot of design expertise in various areas such as conversation design, interaction design, visual and motion design.
Functions and the future of design systems
Why the dictionary model of design systems is reaching its limit and looking ahead to the future.
UX Design for Children: How to Create a Product Children Will Love
UX design for kids is not as simple as to just have a few clowns looking funny and some music playing while they use the product.
Naming in Figma
How to approach naming files, pages, frames, and components.
Inclusion first: How to make your product accessible and inclusive
Take the next step to making your product be more accessible and inclusive, no matter where you are on the journey.
Introducing Flows: A New Way to Communicate Design Intention
Zeplin Flows let designers spend more time on design, less time explaining design files to the rest of the team. Use Flows to effortlessly highlight user journeys with native connectors, groups, and text labels — no more extra layers. Your team will always be on the same page and know exactly what to build.
Tools and Resources
900+ design resources, weekly updated for the community.
Say hello to Roboto Serif
The newest member of the Roboto superfamily is designed to make reading more comfortable at any size, in any format.
Intuitive open source toolbox for colors.
The new InVision
InVision is now the place for teams of all kinds to come together, get organized, meet, brainstorm, and push work forward.
Jessica is a Staff Product Designer at Faire.
Last But Not Least
Swiping vs Tapping, What is Less Distracting to Drivers?
Is it possible to design interactions in cars that are as user-friendly as physical controls?
“A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once.”
— Shigeru Miyamoto, Nintendo
Thanks to this issue’s sponsor: